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Bamboos |
A suit of tiles showing 1 to 9 bamboos, although the number one tile is often depicted by a picture of a rice-bird or sparrow. |
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Basic score |
The score for one hand which is obtained by adding together the points allocated to each set, pair, bonus tiles and (if applicable) for going Mah-Jong. |
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BMJA |
British Mah-Jong Association. Founded to halt the proliferation of “home rules” and establish an authoritative yet familiar code of play. This is described in “Mah-Jong (Know the Game)” by Gwyn Headley and Yvonne Seelly. |
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Bonus tiles |
A collective term for the Flower and Season tiles. Bonus tiles are not used in play, but merely enhance the score. |
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Bouquet |
A full set of Flower or Season tiles. A player who holds such a set in his hand doubles his score twice. |
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Calling |
When a player only requires one more tile to finish he must declare “One for Mah-Jong” and said to be “Fishing” or “Calling”. |
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Characters |
A suit of tiles showing the Chinese symbol for the number of the tile (1 to 9). |
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Chow |
A run of three tiles in the same suit. Chows are not scored. |
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Chuang-tzu |
Box used to contain wind discs and to indicate prevailing wind. Also called tong box. |
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Circles |
A suit of tiles showing 1 to 9 circles. |
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Concealed set |
A concealed set is one that has not been placed face-up on the table as a result of someone calling “chow”, “pung” or “kong”. During play it may be held in the hand or placed face-down on the table. A concealed set is worth double its exposed version. |
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Dead tiles |
Tiles which have been discarded and not claimed. They are laid face up and play no further part in the game. |
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Dead wall |
Another name for the Kong box. |
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Dirty hand |
A completed hand which has sets from more than one suit. This is often frowned upon, but “going out dirty” is sometimes the only option. |
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Dragons |
There are 3 sets of dragon tiles: Red Dragon, Green Dragon and White |
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Doubling |
An important part of the scoring process. A basic score may be doubled for various reasons (e.g. having a set of dragons). |
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Exposed set |
An exposed set is one that has been placed face-up on the table as a result of someone calling “chow”, “pung” or “kong”. An exposed set is worth less than its concealed version. |
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Fishing |
When a player only requires one more tile to finish he must declare “One for Mah-Jong” and said to be “Fishing” or “Calling”. |
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Flowers |
Bonus tiles each with a picture of a flower: Plum, Orchid (Lily), Chrysanthemum and Bamboo. The depiction varies between sets. |
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Goulash |
A form of play after a drawn game involving the use of “wild” tiles or jokers. |
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Honour tile |
A dragon or a wind. These have a doubling potential. |
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Jokers |
Tiles introduced to replace the 2 of Bamboos in a special form of the game known as the “goulash”. Jokers are “wild” (i.e. can stand for any tile). |
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Kong |
A set of 4 identical tiles. |
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Kong box |
A portion at the end of the wall reserved for replacement tiles for kongs, Flowers and Seasons. Starts out as 14 tiles. |
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Letting off a canon |
A playing mistake, where someone discards a tile which is obviously wanted by someone who is fishing. |
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Limit |
The maximum score that can be made by any one player. Usually set to 1,000 points. |
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Live wall |
The part of the wall from which tiles are drawn in the normal course of the game. It comprises the whole wall, minus the kong box (or dead wall). |
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Loose tiles |
The two tiles which are lifted onto the end of the wall and which are taken, in turn, when someone makes a kong or picks up a Flower or Season tile. |